I'm having an annoying audio crackle while playing Xenoblade european version.
I know about shader compilation audio crackle but this is different: it happens whenever i close the ingame map, the framerate goes to 25 fps for a split second but that is enough to make the audio crackle.
Also, it happens when i change equipment in menu and then close it. It happens while closing menu to ingame transitions
Is there a particular audio setting i should use? I'm using HLE audio cubeb and the latest 5.0 Dolphin dev build.
I know about shader compilation audio crackle but this is different: it happens whenever i close the ingame map, the framerate goes to 25 fps for a split second but that is enough to make the audio crackle.
Also, it happens when i change equipment in menu and then close it. It happens while closing menu to ingame transitions
Is there a particular audio setting i should use? I'm using HLE audio cubeb and the latest 5.0 Dolphin dev build.