(12-05-2011, 07:08 AM)cofn42 Wrote:(12-05-2011, 06:59 AM)Gabriel Belmont Wrote:(12-05-2011, 06:58 AM)cofn42 Wrote: I have been through all 122 pages and still cannot find a response to this issue.
When I am inside a building I have some weird DOF issues. When Link is far enough away from things they are all pixelated and look like water colors. When I get closer things get nice and crisp.
The only way I have found to fix this is to turn AA on, but any setting other than None turns on these weird ghost like shadows.
I have tried every recommended version here - 7719, 7719M, 204, 204 with Textercache, etc. Every single one does exactly the same thing.
Attached are the shots of my weird issues, with the AA enabled and without. All my settings are the ones from the OP.
System is as follows:
I7-2600k OC 4.5
Zotac Nvidia 480 Amp! (latest Nvidia drivers)
16gb Ram
Windows 7 x64
Any help you guys can offer would be great!
I think it's not an issue, it's how the game is made if I'm not totally out of bounds here.
Need to re-check that with the Wii.
I would be willing to accept this if turning on AA did not totally clean up the plants and people in the distance. Leads me to believe it can look crisp, if I could just get rid of the damn weird ghosting AA produces.
They made the game to look like somewhat like a painting. Kinda like a paint-shading effect.