[Wii] The Last Story
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08-08-2015, 12:05 AM
(08-07-2015, 12:36 PM)firehawkx Wrote: my fps never go above 30 however, should i change auto fps or put 60 instead? 30fps are the normal fps for this game. Anything above that will run over 100% speed.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH" RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 08-08-2015, 12:58 AM
(08-08-2015, 12:05 AM)masterotaku Wrote:(08-07-2015, 12:36 PM)firehawkx Wrote: my fps never go above 30 however, should i change auto fps or put 60 instead? alright so 30fps = normal speed... that is what i was originally thinking... but someone a few post before mine said he was around 40fps... so i was thinking that perhaps fps was not related to speed after all... STILL, i find it weird that i got the FIFO cpu too fast error on a very decent computer on the first boss with latest revision... considering it was supposed to be fixed in the rev.4000+ Thanks everyone for taking the time to read and have a great day! 08-19-2015, 11:59 PM
This should finally fix the missing FMV audio... don't know why, though. https://github.com/dolphin-emu/dolphin/pull/2875
08-22-2015, 06:40 PM
PIKAPIKAPIKACHUUU!!! (I think I messed that one up) 08-23-2015, 08:39 AM
08-23-2015, 11:42 AM
I have a question about the wording of something on the wiki. On the Last Story Wiki, it says that disabling efb copies to texture fixes the missing textures, but then it says that with efb to texture disabled new models won't load correctly. So I am confused: maybe it is just the wording. Specifically it says: "Disable EFB Copies to Texture Only to fix this" . . . then says, "Keep in mind that with EFB Copies to Texture Only disabled, every time a new model is introduced, such as meeting a new character, going through a loading screen, equipping a new armor, etc, it will not load." Is this an error or am I just misinterpreting what it is saying? Thanks.
08-23-2015, 11:51 AM
08-23-2015, 08:11 PM
(08-23-2015, 11:42 AM)masoniter Wrote: I have a question about the wording of something on the wiki. On the Last Story Wiki, it says that disabling efb copies to texture fixes the missing textures, but then it says that with efb to texture disabled new models won't load correctly. So I am confused: maybe it is just the wording. Specifically it says: "Disable EFB Copies to Texture Only to fix this" . . . then says, "Keep in mind that with EFB Copies to Texture Only disabled, every time a new model is introduced, such as meeting a new character, going through a loading screen, equipping a new armor, etc, it will not load." Is this an error or am I just misinterpreting what it is saying? Thanks. I won't go into the wording of the text. But i think the intention behind it is to tell you that if you start the game with efb to texture only disabled(efb to ram), and switch to efb to texture only, the clothes will stay, and you can enjoy the speed from efb to texture only. But then, when a new model is introduced, like a new character appears, or you recolor the clothes, it will be visually broken. |
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