K, thanks all, think I have it running stable. Have to toggle the EFB at the while the cutscene is running to fix it. Will hit this thread again if I come across any other issues, thanks again!
[Wii] The Last Story
|
09-25-2015, 12:58 AM
its slowing down beacuse of your graphics card i think.. i used to have pritty much an idedintal setup to you but with a 7970 and it would tank my fps to hell unless i had efb to texture. since iv upgraded to a new graphics card 980ti..i have yet to experince any slow down at all with efb to ram. even at 4k internal resouition. you might want to try and over clock your i5 to 4.5ghz it will up your fps..but the main thing to get higher fps is having a powerfull graphics card i think
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52 CPU: i7 7700k 4.5ghz MB: ASUS MAXIMUS IX FORMULA GPU: GIGABYTE AUROS RTX 3080 Xtream RAM: Gskill TridentZ RGB 16GB 3200mhz HD1(OS): Samsung 840evo 250GB Game drives HD2: Samsung 860EVO 1TB HD3: Samsung 860EVO 500GB HD4: WDCB1TB HD5: WDCB4TB PSU: EVGA G2L 850watt 09-25-2015, 05:39 AM
I am getting inaccurate colors with characters having a yelowish skin tone. I think it might have something to do with the lighting? I also have corruption in the inventory menu. Anybody know what might be causing this? Using the latest dev build.
Note I tried Ishiiruka's build and the colors are fine. 09-25-2015, 06:11 AM
(09-25-2015, 05:39 AM)Bryson Wrote: I am getting inaccurate colors with characters having a yelowish skin tone. I think it might have something to do with the lighting? I also have corruption in the inventory menu. Anybody know what might be causing this? Using the latest dev build. Can you make screenshots please with both builds, while using the same settings without anything fancy? 09-25-2015, 06:58 AM
Here you go. I believe I tried an earlier build ( 4.0-7528 ) and it had the same problem as the most recent one.
You'll notice the garbled letters where it says "equipment". This happens in both ISH and Master builds even using safe in the texture accuracy slider 09-25-2015, 03:43 PM
So the color issue happens in cutscenes, right? And the text problem, does it appear always? Or is it randomly?
09-25-2015, 10:21 PM
(09-25-2015, 03:43 PM)mimimi Wrote: So the color issue happens in cutscenes, right? And the text problem, does it appear always? Or is it randomly? The text issue is related to the fast depth option, but without it you have a considerable speed penalty and it is just the inventory option on the left that is affected in the entire game. 09-26-2015, 01:34 AM
i dunno about latest builds but iv been playing it on dolphin 4.0 7630 and it runs good. so try that build.
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52 CPU: i7 7700k 4.5ghz MB: ASUS MAXIMUS IX FORMULA GPU: GIGABYTE AUROS RTX 3080 Xtream RAM: Gskill TridentZ RGB 16GB 3200mhz HD1(OS): Samsung 840evo 250GB Game drives HD2: Samsung 860EVO 1TB HD3: Samsung 860EVO 500GB HD4: WDCB1TB HD5: WDCB4TB PSU: EVGA G2L 850watt 10-10-2015, 04:22 AM
Hi, I'm having some trouble with this game. The game runs fine but during cutscene (maybe FMV ?), it only runs at 18-19 fps, which is so annoying. Any way to fix this ?
My spec: Intel Xeon e3-1231v3 Ram 16 GB VGA R9 290 10-19-2015, 06:37 PM
Hi!
You can get rid of the yellow characters by enabling per pixel lightning in the graphic options:p! it only happens with the directx backend. You could try ogl, this does not have the problem and is considerably faster for me even with an amd card. Now I have a question I get a really annoying ghosting effect ingame. Mostly when bloom is applied to a scene like the armor. Any way to get rid of this? OGL backend deafult settings |
« Next Oldest | Next Newest »
|
Users browsing this thread: 2 Guest(s)