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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] The House of the Dead 2 & 3 Return
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[Wii] The House of the Dead 2 & 3 Return
02-16-2015, 06:45 AM
#51
StripTheSoul Offline
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Smile Well, good thing you figured it out. Also, since you have the PAL version, that tells us there must be something wrong on Dogway's part.

@ Dogway: Maybe you also got something going on with your F keys? Or you have a bad dump... whatever it is, it doesn't seem to be Dolphin.
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02-16-2015, 06:56 AM
#52
Dogway Offline
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Who knows, maybe unlike the guy who can't even understand his keyboard I have everything set up too correctly, so much that I push Dolphin to its limits.

Dump is REDUMP as I just said. I can try to test with an unscrubbed ISO (now loading scrubbed WBFS). Just to confirm, this game needs "Extension = Nunchuk" right?
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02-16-2015, 07:49 AM
#53
StripTheSoul Offline
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The game doesn't care if a nunchuk is present or not. At least, the games both start fine with or without (I just double-checked).
Anyway, why are you lashin' out at mandingo? Behave, son.
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02-16-2015, 08:09 AM
#54
mandingo823 Offline
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Smile 
(02-16-2015, 07:49 AM)StripTheSoul Wrote: The game doesn't care if a nunchuk is present or not. At least, the games both start fine with or without (I just double-checked).
Anyway, why are you lashin' out at mandingo? Behave, son.
He's a bit frustrated with game not working but
Not understanding my keyboard and failing to notice the switch position on my keyboard is something different. I redumped the game yesterday,
NTSC version. It did the same thing after redump but worked with reconnecting wii. Even PAL works. Now deleting that one.
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Getting my money's worth now on my new pc built!!!
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02-19-2015, 08:42 AM (This post was last modified: 02-19-2015, 12:08 PM by Dogway.)
#55
Dogway Offline
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I found the issue, it happens to be a Dolphin bug, here I explained it.

Basically I set a custom NAND path, but Dolphin on the long run has issues with this in the form of warnings with damaged NAND, or simply the Wiimote not responding (Ghost Squad, HotD2&3).
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02-19-2015, 12:03 PM
#56
JMC47 Offline
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Glad to see that things are starting to make sense.
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02-19-2015, 12:12 PM
#57
Dogway Offline
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(02-19-2015, 12:03 PM)JMC47 Wrote: Glad to see that things are starting to make sense.

I don't know what's worse, if having an isolated issue with one game, or having an obscure bug in general settings that affect a whole system...  to me the bug doesn't make sense.
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02-19-2015, 01:54 PM
#58
JMC47 Offline
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The fact it's a NAND bug makes sense though as to what we were seeing happen in the game. The next question is what's going wrong, but at least we know the outcome makes sense.
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09-13-2015, 09:25 PM
#59
Nplumb Offline
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So I gave this a go again since the wii remote disconnects got a patch, and seems to work fine. But now I get disconnects in game for some reason. that last for 3 seconds or so, long enough to be hit twice by a zombie or boss often enough to be killed unfairly, not sure what's changed really
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07-07-2016, 07:58 PM
#60
Torres87 Offline
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is this game playable with a xbox 360 controller, ive read there are problems with the reload? Is this still an issue?

Thanks Guys for the great work!
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