What version of dolphin are you using? Maybe this new change fixes it?
https://dolphin-emu.org/blog/2020/10/05/...y-billiard
https://dolphin-emu.org/blog/2020/10/05/...y-billiard
[Wii] Super Mario Galaxy
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10-05-2020, 10:22 PM
What version of dolphin are you using? Maybe this new change fixes it?
https://dolphin-emu.org/blog/2020/10/05/...y-billiard 10-05-2020, 11:45 PM
(10-05-2020, 10:22 PM)ExtremeDude2 Wrote: What version of dolphin are you using? Maybe this new change fixes it? 5.0-12716 Just got the update today and it didn't help. The cursor disappears always at the same spot in the game-level, when i lend on the rocker floating in space. It's quite weird. 10-06-2020, 03:38 AM
You have a button mapped to 'Hide', maybe you are pressing it by accident?
10-06-2020, 04:16 AM
10-06-2020, 05:32 AM
Somehow i managed to make it work. I just reseted all the settings on default and mapped only jump+spin attack+direction buttons.
Go figure. 11-30-2020, 02:01 PM
I seem to be having an odd bug in Super Mario Galaxy with the Wiimote cursor. The game was totally fine, but one day I booted it up and found that the Wiimote cursor wasn't registering properly. It seems to be cutting in and out, so tracking across the screen is really jittery, and hovering over anything causes it to blink.
Video: https://youtu.be/j3N-hecc4cY I've tested the same setup/settings with other games and it works fine in all games but Galaxy, so something about this game in specific is having an issue. Does anyone know what's going on or how to fix it? My setup is an official Nintendo Wiimote synced to a DolphinBar. Thanks! 12-01-2020, 04:44 AM
You're not the only one with that issue, and it's not just SMG, I have it with quite a few games (not all though): https://forums.dolphin-emu.org/Thread-re...rio-galaxy
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
12-01-2020, 08:18 AM
(12-01-2020, 04:44 AM)StripTheSoul Wrote: You're not the only one with that issue, and it's not just SMG, I have it with quite a few games (not all though): https://forums.dolphin-emu.org/Thread-re...rio-galaxy Weird! Looks like it must be a bug in recent versions of Dolphin, which would explain why I was playing it over a month ago and it was fine, but then at some point it started having issues. Weird that it only happens in some games, but not all of them. Hopefully it gets figured out soon. Thanks for the info, I'll revert back to an earlier Dolphin version. 02-15-2021, 05:52 PM
Hello,
My apologies if this has been answered before. I did my best to find an answer online before asking on the forums. SMG keeps hanging right before the credits. I can hear the credits playing but the game itself is frozen. This was apparently an ancient problem 11 years ago on older builds of dolphin, but when attempting the solutions detailed here https://bugs.dolphin-emu.org/issues/1170 I still was not able to fix it. (That is to say I tried to change my audio compiler and graphics settings but it made no difference) Three years ago I was able to fully complete the game, so I am not sure what the issue is. Let me know what kind of information you need and thanks in advance for your time 05-08-2021, 01:34 AM
just a quick question. the game runs at 832x456 internally, which isn't quite 16:9. would it be more accurate to the original experience to crop this or stretch it vertically? it's only letterboxed by 6 internal pixels either side but still i'd prefer it not to be.
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