i'm using rev 7236 and during the video at begin,when i put new game,i have an annoiyng noise for all cut scene,how can i resolve this? thanks a lot
[Wii] Donkey Kong Country Returns
|
02-27-2011, 03:48 AM
there's no fix (yet) for the noisy videos.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
02-27-2011, 12:23 PM
are you sure? because in the video at first page i saw that there is no noise
02-27-2011, 02:08 PM
? In that video, the FMV (video) is not even shown. The noise is only in those rendered videos, not in-game.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
03-01-2011, 06:51 AM
Hello StripTheSoul, i hope you already got some work, because the last time we talked you seem depressed
Can you please tell me the best emulator config in order to play this game ? i buy it for my girlfriend yesterday, but now i will have to wait until her finish it to put my fingers on the game So if you please help me , give me the best emulator and config you would be an angel. Thanks mate, and i hope your life gets better, you deserv you "posting freak"
We are ALL anonymous!!!
Intel® Quad Core i5-3570 CPU 3.4GHz Geforce GTx970 with 4GDRR5 8GB DDR3 Win7 64 Bits 03-01-2011, 07:42 AM
This is my configuration:
CPU: AMD Phenom II X6 1100T 3.82Gz
Graphics Card: ATI Radeon HD 3870 X2 Motherboard: Gigabyte 890FX-UD5 RAM: 8GB DDR3 Operational System: Windows 7 64bit SPAZIOGAMES.TK 03-01-2011, 09:27 AM
(This post was last modified: 03-01-2011, 09:28 AM by Xtreme2damax.)
Can developers look into the issue that is causing loud electronic buzzing during the intro cinematic and end boss cinematic? It affects both HLE and LLE so the problem is obviously with the mixer and not the emulation backend/plugin. It also happens regardless if Xaudio2, Dsound, OpenAL are used so that isn't the problem either.
http://code.google.com/p/dolphin-emu/iss...il?id=4145 03-05-2011, 04:43 AM
Hey there,
I'm using Dolphin r 7283 and DonkeyKong works quite perfect... but as soon as a second player joins the party, the input is extremly delayed (2-4 seconds). This is really annoying. The delay ends immediately when the other wii-mote gets disconnected again. DK is the only game where this happens. I played arround a bit with the configuration and figured out, that the delay doesn't occur when I choose the JITIL experemental recompiler instead of JIT recompiler. But this makes the game incredible slow. Well, it's a choice between pest and cholera... I can't play it either way Let me know, if you need any further informations and thank you for your efforts 03-06-2011, 04:47 AM
Tried this game today on dolphine and my FPS dropped to 35 like every 5 seconds, then went back to 60.
Took me 2 hours to fix that, I had to turn off the Frame Limiter just in case someone experiences a similar issue. Now its running at 60 FPS
70 FPS+ SMG2
OS: Windows7 64 Bit CPU:Intel Core i7 920 @3,8GHz Mainboard: P6T SE Memory: Crossair Dominator 6GB DDR3 Tripple Channel @1448 MHz Graphics: Radeon HD 5750 Sapphire 1GB |
« Next Oldest | Next Newest »
|
Users browsing this thread: 12 Guest(s)