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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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Wii Classic Controller Range
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Wii Classic Controller Range
10-13-2014, 07:13 PM
#1
Miinee
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I'm trying to play Xenoblade Chronicles and I ran into a small "convenience" issue. I'm playing using the emulated wiimote with the classic controller extension and I set the right stick to respond to mouse movement (axis x/y). The problem is that the camera rotates extremely slowly when moving the mouse. So I increased the range to 500 and it got better but still too slow. I've tried to increase it manually by editing the config file but ingame doesn't change. Is there anyway to increase this parameter?
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10-15-2014, 03:29 AM (This post was last modified: 10-15-2014, 03:34 AM by ulao.)
#2
ulao Offline
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I think the issue here may be limited to the will protocol hardware for the classic controller packet. Most controllers use 8 bits for axises the classic controller uses 6.

http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Classic_Controller

So you only get a max of 63 values vs 255. This depends on how the developers wrote the emulated wiimote code. My guess is it will bottleneck at 63 at some point making it hard to use a hi resolution device like a mouse. I could however be wrong.
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10-15-2014, 07:14 AM
#3
tueidj Offline
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The right stick is actually worse, only 5 bits.
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10-15-2014, 10:20 PM (This post was last modified: 10-15-2014, 10:20 PM by ulao.)
#4
ulao Offline
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Oh he did say right stick, wow. 30 positions, I think my attari paddle had more reads that that.
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