Hey all,
So I read on this forum that using OpenGL with Vertex Streaming Hack could give even better performance than using DX11 or DX9 if you're using a nVidia GPU. I wanted to check this out but I haven't noticed any improvement of OpenGL after enabling this hack. OpenGL is still around 15 FPS slower in my games (SMG and Donkey Kong Country Returns) compared to DX11 and 9. I have enabled Copy EFB to Texture, Idle Skipping and Dual Core. My OpenGL settings is shown below. Is there something I'm missing here?
My specs:
Windows 8 Pro 64bit and using Dolphin 4.0.1
i5-3570K not overclocked
GTX 660Ti 2GB
8GB RAM and 1 TB HDD
So I read on this forum that using OpenGL with Vertex Streaming Hack could give even better performance than using DX11 or DX9 if you're using a nVidia GPU. I wanted to check this out but I haven't noticed any improvement of OpenGL after enabling this hack. OpenGL is still around 15 FPS slower in my games (SMG and Donkey Kong Country Returns) compared to DX11 and 9. I have enabled Copy EFB to Texture, Idle Skipping and Dual Core. My OpenGL settings is shown below. Is there something I'm missing here?
My specs:
Windows 8 Pro 64bit and using Dolphin 4.0.1
i5-3570K not overclocked
GTX 660Ti 2GB
8GB RAM and 1 TB HDD