My friends and I like to play SSBM on netplay together, and it's fine when we have 2 people playing. But when we get 3-4 people, it gets incredibly laggy because none of our home connections are strong enough to support 3-4 players at once. We've tried messing around with the buffering but its either too laggy or it has too much input delay.
Is it possible to select "Direct Connection" (instead of "Traversal Server") and plug in the IP and port of a VPS? That way, we can all connect to the VPS (which will be stronger than our home connections) and have it host on there, instead of one of our PCs.
Let me know if this is possible. Not quite sure how hosting works, but if it's possible we might invest in a VPS to host our games from now on. Just wanted to know if the idea is plausible before blindly wasting money on a VPS.
Or, if there are other ways to get the least lag / input delay, please let me know.
Thanks
Is it possible to select "Direct Connection" (instead of "Traversal Server") and plug in the IP and port of a VPS? That way, we can all connect to the VPS (which will be stronger than our home connections) and have it host on there, instead of one of our PCs.
Let me know if this is possible. Not quite sure how hosting works, but if it's possible we might invest in a VPS to host our games from now on. Just wanted to know if the idea is plausible before blindly wasting money on a VPS.
Or, if there are other ways to get the least lag / input delay, please let me know.
Thanks