(06-08-2020, 01:45 AM)JosJuice Wrote: For the record, I have removed the link you posted to one of their videos since the video contains illegal content in the description. Keep in mind that all APKs that are posted without corresponding source code violate Dolphin's license.
That's a strange explanation... Either they're extremely bad at explaining (which isn't unlikely, considering the language barrier) or they don't want to reveal all the details of how they made their APKs. Combining the Ishiiruka source code and the MMJ source code is far from easy. You would basically have to start with MMJ and then backport each change you want from Ishiiruka, unless you want to go the route of making Ishiiruka Android compatible from scratch, which would be even harder and doesn't explain why the build looks so similar to MMJ.
Ishiiruka simply does not support building for Android. You would have to make non-trivial changes to fix that. Though in the case of the specific errors I see in that build log, it seems like just changing some s_ prefixes to m_ in OGL/Render.cpp should fix it. A trick to find the relevant parts of the extremely long Android native build log is to Ctrl+F for "error".
Oh I see I will look into the renderer.cpp and see what I can do with it; THANKS SO MUCH!
Also I updated the https://stackoverflow.com/questions/6205...-solutiion page with more information which could help with making things a little clearer. Though its disheartening to hear that "Ishiiruka simply does not support building for Android"... I'll try to see if I can make any changes but if that is the case and can't make any headway with my current knowledge base then I might have to drop the project altogether unless I figure out how to " start with MMJ and then backport each change you want from Ishiiruka". With that being said thanks for the feedback and I'll look into it right away.