You should take the other backends out because you're working on DX9 exclusively therefore the other backends are just there for no reason.
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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02-06-2014, 01:57 AM
Of course I using DX9 backend !
I never use any other backends because only DX9 gives nice image quality.
The man will die, but not his ideas
02-06-2014, 02:30 AM
Now I've tracked that bug with ugly black lines in Silent Hill Shattered Memories - it is OK in revision 154 and broken in 155...
Don't know what is wrong but it is related to flashlight lighting calculation. In rev.154 graphics is correct and clear. By he way - it is OK only in native resolution and with no AA applied. Any kind of upscaling cause flashlight corruption... Is it possible to fix this ? If it will be upscaled correctly - this game will be most brilliant in Dolphin emulation )))
The man will die, but not his ideas
02-06-2014, 03:44 AM
Linear: i'm unable to get pass the game intro can you send me a savestate so i can test it?
Hi !
Of course, here is my first saves: http://f-bit.ru/355399 It is usual wii save files, I don't trust to savestate system (newer builds sometimes have a problems with previous savestates) I used OpenGl backend to bypass intro hang. Don't know why newer DirectX revisions crashes there...
The man will die, but not his ideas
Thanks for the savestate
just to confirm 156 is still broken? 02-06-2014, 08:06 AM
updated the link in the main post
Linear: please test if this fixes your issue 02-07-2014, 07:35 AM
Are the links working? I get only an M with a filled red cicrcle but it stays there forever...
02-07-2014, 07:46 AM
that is browser compatibility problem with mega, can you try other browsers?
02-07-2014, 08:12 AM
Strange it was Chrome...now I've tried with Opera and it works...anyway why is the new revision numbered 156 while before it was 157?
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