Hey! Since maybe 3 months back or maybe more I'm getting a lot "unhandled exception" errors and in the end Dolphin crashes.
It seems related to high res textures somehow, but I feel like something's changed in the last months because it used to work flawlessy.
Most of the time I get it when booting the game, but just now I tried out Mario Sunshine with razius new texture pack, and I could play for maybe 4-5 minutes, after that, there it was again!
When using the Ocarina Of Time texture pack I get invalid read maybe half the times I boot the game
Can any dev shed some light as to why this might happen, I've tried with and without prefetch custom textures and it does seem to happen more often when I use prefetch.
I think my specs should be fine.
CPU: Intel 4670K 3.6 Ghz
Memory: 8 Gb
GPU: Nvidia 1060 3Gb
It seems related to high res textures somehow, but I feel like something's changed in the last months because it used to work flawlessy.
Most of the time I get it when booting the game, but just now I tried out Mario Sunshine with razius new texture pack, and I could play for maybe 4-5 minutes, after that, there it was again!
When using the Ocarina Of Time texture pack I get invalid read maybe half the times I boot the game
Can any dev shed some light as to why this might happen, I've tried with and without prefetch custom textures and it does seem to happen more often when I use prefetch.
I think my specs should be fine.
CPU: Intel 4670K 3.6 Ghz
Memory: 8 Gb
GPU: Nvidia 1060 3Gb