Hey! Since maybe 3 months back or maybe more I'm getting a lot "unhandled exception" errors and in the end Dolphin crashes.
It seems related to high res textures somehow, but I feel like something's changed in the last months because it used to work flawlessy.
Most of the time I get it when booting the game, but just now I tried out Mario Sunshine with razius new texture pack, and I could play for maybe 4-5 minutes, after that, there it was again!
When using the Ocarina Of Time texture pack I get invalid read maybe half the times I boot the game
![[Image: J4v0bCL.png]](http://i.imgur.com/J4v0bCL.png)
Can any dev shed some light as to why this might happen, I've tried with and without prefetch custom textures and it does seem to happen more often when I use prefetch.
I think my specs should be fine.
CPU: Intel 4670K 3.6 Ghz
Memory: 8 Gb
GPU: Nvidia 1060 3Gb
It seems related to high res textures somehow, but I feel like something's changed in the last months because it used to work flawlessy.
Most of the time I get it when booting the game, but just now I tried out Mario Sunshine with razius new texture pack, and I could play for maybe 4-5 minutes, after that, there it was again!
When using the Ocarina Of Time texture pack I get invalid read maybe half the times I boot the game
![[Image: J4v0bCL.png]](http://i.imgur.com/J4v0bCL.png)
Can any dev shed some light as to why this might happen, I've tried with and without prefetch custom textures and it does seem to happen more often when I use prefetch.
I think my specs should be fine.
CPU: Intel 4670K 3.6 Ghz
Memory: 8 Gb
GPU: Nvidia 1060 3Gb