recently i have noticed that glass effect textures are only done in game if you enable the overlay texture format in both direct3d9 and opengl it kinda fixes some the galss effect (transparency) for example:
in super mario sunshine shine sprites and some of the water in pianta hill
in super mario galaxy stars and
in wind waker the sword reflexion
and i have also noticed that alot of the effects that nowadays dolphin seems unable to do have the code i8 or i4 with overlay texture format option enable
will this be helpful?
is this know by the devs or something??
in super mario sunshine shine sprites and some of the water in pianta hill
in super mario galaxy stars and
in wind waker the sword reflexion
and i have also noticed that alot of the effects that nowadays dolphin seems unable to do have the code i8 or i4 with overlay texture format option enable
will this be helpful?
is this know by the devs or something??