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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
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transparency
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transparency
12-09-2009, 01:02 AM
#1
icedust Offline
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Posts: 11
Threads: 3
Joined: Jul 2009
recently i have noticed that glass effect textures are only done in game if you enable the overlay texture format in both direct3d9 and opengl it kinda fixes some the galss effect (transparency) for example:
in super mario sunshine shine sprites and some of the water in pianta hill
in super mario galaxy stars and
in wind waker the sword reflexion
and i have also noticed that alot of the effects that nowadays dolphin seems unable to do have the code i8 or i4 with overlay texture format option enable

will this be helpful?
is this know by the devs or something??
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05-12-2010, 11:50 PM (This post was last modified: 05-13-2010, 02:03 AM by Chacker.)
#2
Chacker Offline
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Posts: 74
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Joined: Jul 2009
I noticed the same problem with the latest revisions.
In metroid Prime those transparent textures appear everywhere.
If you look from far away the buged textures are totally visible,
but as closer you get as more transparent they become.
The most buged textures show Samus or parts of her suit,
also textures with lot of mini-Samus(<--Plural of Samus?).
[Image: girl13g6.png][Image: aufzeichgrgnenb35p.png][Image: 1o3jg.png][Image: aufzeichsssneni2li.png]
[color=#FFA500]Specs[/color]: Windows Vista x64
2x 1GB Corshair DDR2 Ram
Intel Core 2 Duo E6750 [color=#32CD32]@[/color] 2,76GHz
Nvidia Geforce GTX 560 TI

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