(11-21-2009, 10:43 PM)StripTheSoul Wrote: EDIT: Grrr, this is startin' to piss me off...no it doesn't work again...not even with Software Renderer...
At least I figured out now that it seems to have something to do with playing with a real WiiMote...
Did that feature get broken somewhere in the early 459Xs?
The games don't crash as long as no real Wiimote is connected...
(I hope any of the devs is even reading this thread)
Same problem, broken in rev 4593, i just copy wiiuse and wiimote pluging from build 5486 for now.
Windows 7 x64 | AMD Athlon II X2 245 @ 3.3GHz | 2.00 GB of RAM | GeForce 9600 GT FOC