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Textures issues (vid inside)
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Textures issues (vid inside)
03-04-2016, 08:37 PM
#1
djneo Offline
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Hey guys,

I would like to report and ask for help with this problem.
As you can see in this short clip the textures far from camera loosing all the details.

It almost look like there is a different texture for different range.
Im curently working on huge 4k ready textures pack, but
it doesnt matter if you use custom hd textures or default. The glitch is very visible anyway.


https://www.youtube.com/watch?v=yzA8QOG99dY


Appreciate any advice or feedback.
Thanks!
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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03-04-2016, 08:53 PM
#2
JosJuice Offline
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Does this happen when using the real hardware?
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03-04-2016, 09:23 PM
#3
djneo Offline
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(03-04-2016, 08:53 PM)JosJuice Wrote: Does this happen when using the real hardware?


Cant confirm, I dont own Wii console anymore.
But my friend say NO.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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03-04-2016, 09:34 PM
#4
envisaged0ne Offline
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(03-04-2016, 09:23 PM)djneo Wrote: Cant confirm, I dont own Wii console anymore.
But my friend say NO.

If you don't own a WII, how'd you get the game?
Windows 11 Home x64
Intel Core i7-10700
Nvidia Rtx 2060 6GB
32.0 GB DDR4 RAM
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03-04-2016, 10:18 PM
#5
djneo Offline
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(03-04-2016, 09:34 PM)envisaged0ne Wrote: If you don't own a WII, how'd you get the game?

Well I own every hockey game ever released from 93 Big Grin
In which country you live that they force you to buy console with the game?
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
Website Find
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03-04-2016, 10:49 PM (This post was last modified: 03-04-2016, 10:51 PM by degasus.)
#6
degasus Offline
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Looks like some kind of LOD, or for textures, mipmaps. Mipmaps are allowed to change their look and feel per level, but it's usually a no-go. As you want to create a texture pack, just dump the textures and check if this are different textures, or just different mipmap levels. If second, you can "fix" it with force-enable texture filtering (gfx - hacks), but in this way, it would also happen on the real hardware. If there are two textures, no idea....
Oh, and please try again at 1xIR. Filtering is affected by IR.
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03-05-2016, 01:06 AM
#7
djneo Offline
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Thanks for the tips, will try everything as you said!

Just tell me please what is 1xIR?
Im not very exprerienced still in this Smile

Thanks!
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
Website Find
Reply
03-05-2016, 01:11 AM
#8
JosJuice Offline
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(03-05-2016, 01:06 AM)djneo Wrote: Just tell me please what is 1xIR?

It means setting the internal resolution to 1x (native).
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03-05-2016, 01:17 AM
#9
djneo Offline
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so all mipmaps looks the same. They are just smaller and smaller..
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
Website Find
Reply
03-05-2016, 01:23 AM
#10
djneo Offline
Above and Beyond
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Posts: 1,289
Threads: 30
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force filtering didnt help with this, it somehow broke other things tho. There are black lines now around some textures.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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