![]() |
|
Textures issues (vid inside) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Textures issues (vid inside) (/Thread-textures-issues-vid-inside) |
Textures issues (vid inside) - djneo - 03-04-2016 Hey guys, I would like to report and ask for help with this problem. As you can see in this short clip the textures far from camera loosing all the details. It almost look like there is a different texture for different range. Im curently working on huge 4k ready textures pack, but it doesnt matter if you use custom hd textures or default. The glitch is very visible anyway. https://www.youtube.com/watch?v=yzA8QOG99dY Appreciate any advice or feedback. Thanks! RE: Textures issues (vid inside) - JosJuice - 03-04-2016 Does this happen when using the real hardware? RE: Textures issues (vid inside) - djneo - 03-04-2016 (03-04-2016, 08:53 PM)JosJuice Wrote: Does this happen when using the real hardware? Cant confirm, I dont own Wii console anymore. But my friend say NO. RE: Textures issues (vid inside) - envisaged0ne - 03-04-2016 (03-04-2016, 09:23 PM)djneo Wrote: Cant confirm, I dont own Wii console anymore. If you don't own a WII, how'd you get the game? RE: Textures issues (vid inside) - djneo - 03-04-2016 (03-04-2016, 09:34 PM)envisaged0ne Wrote: If you don't own a WII, how'd you get the game? Well I own every hockey game ever released from 93 ![]() In which country you live that they force you to buy console with the game? RE: Textures issues (vid inside) - degasus - 03-04-2016 Looks like some kind of LOD, or for textures, mipmaps. Mipmaps are allowed to change their look and feel per level, but it's usually a no-go. As you want to create a texture pack, just dump the textures and check if this are different textures, or just different mipmap levels. If second, you can "fix" it with force-enable texture filtering (gfx - hacks), but in this way, it would also happen on the real hardware. If there are two textures, no idea.... Oh, and please try again at 1xIR. Filtering is affected by IR. RE: Textures issues (vid inside) - djneo - 03-05-2016 Thanks for the tips, will try everything as you said! Just tell me please what is 1xIR? Im not very exprerienced still in this ![]() Thanks! RE: Textures issues (vid inside) - JosJuice - 03-05-2016 (03-05-2016, 01:06 AM)djneo Wrote: Just tell me please what is 1xIR? It means setting the internal resolution to 1x (native). RE: Textures issues (vid inside) - djneo - 03-05-2016 so all mipmaps looks the same. They are just smaller and smaller.. RE: Textures issues (vid inside) - djneo - 03-05-2016 force filtering didnt help with this, it somehow broke other things tho. There are black lines now around some textures. |