Hello all. I've been trying to use the texture dumping feature here, but it keeps dumping frames from FMVs, which causes the creation of an absurd ammount of files in the dumped textures folder. My objective is to upscale the dumped textures in realtime using a batch script to waifu2x-caffe.exe them, and then reload textures ingame.
It works nicely in PCSX2, but in Dolphin, I keep getting these FMV frames in the textures folder, basically killing my NVME softly and adding an absurdly huge ammount of wasted processing power and disk space by upscaling those.
I can't even detect those textures and delete them before upscaling, because they have no unique aspect I could use to detect them.
Is there a way to get rid of those frames, as in, not dumping them? I tried messing with the Hacks\Store EFB/XFB Copies to Texture Only, but no luck. Is there a way to disable EFB to texture when playing FMVs?
It works nicely in PCSX2, but in Dolphin, I keep getting these FMV frames in the textures folder, basically killing my NVME softly and adding an absurdly huge ammount of wasted processing power and disk space by upscaling those.
I can't even detect those textures and delete them before upscaling, because they have no unique aspect I could use to detect them.
Is there a way to get rid of those frames, as in, not dumping them? I tried messing with the Hacks\Store EFB/XFB Copies to Texture Only, but no luck. Is there a way to disable EFB to texture when playing FMVs?