With the recent advancement of AI up-scaling techniques I figured I'd try to enhance some games from my childhood. I was successful in making dumps and re-textures with various Wii and GC games but I discovered the current texture dump method doesn't work so well with SNES/Genesis virtual console games. My hope was that Dolphin would dump all the sprites from these games so I could enhance them but what it appears to be dumping is regular screenshots of my gameplay. SNES dumped textures also have strange color pallette issues (attempted this with Super Mario RPG and Super Mario World: Screens below) Genesis seems to show the correct color however.
https://imgur.com/a/M3d3Uz8
With that said I would love to know if texture dumping could be extended to work with virtual console SNES/Genesis style games. If not is it even feasible to make a new feature that will allow for dumping the sprites, enhance them, and reinsert? I see there's been some study on this and some emulators for NES and Gameboy have it: http://emulation.gametechwiki.com/index....ture_Packs
I would really love to upscale and enhance Super Mario RPG so I hope this is a feasible idea and something that could be made possible.
https://imgur.com/a/M3d3Uz8
With that said I would love to know if texture dumping could be extended to work with virtual console SNES/Genesis style games. If not is it even feasible to make a new feature that will allow for dumping the sprites, enhance them, and reinsert? I see there's been some study on this and some emulators for NES and Gameboy have it: http://emulation.gametechwiki.com/index....ture_Packs
I would really love to upscale and enhance Super Mario RPG so I hope this is a feasible idea and something that could be made possible.