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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Texture Dumping - Discard textures under a certain resolution
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Texture Dumping - Discard textures under a certain resolution
10-29-2021, 07:05 AM
#1
Kim2091 Offline
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When dumping textures for a game, specifically Metal Arms: Glitch in the System, it'd be ideal to have textures of certain resolution (or smaller) excluded from the Dump folder. Currently it dumps a ton of water droplets, seemingly from a shader. They're small, all around 32x32, and most of the textures we want aren't that small anyway. It'd be far easier to search through the textures without those effectively spamming the folder.

I've experienced this on a couple other games now too. If there's an existing solution for this already, my bad! It's just a helpful idea I had. Thanks
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10-29-2021, 08:45 AM
#2
ExtremeDude2 Online
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Not sure if it helps, but you can use windows' search function to find photos of a certain size (I don't know anything about this website, but it's the first thing I found and seems to provide a working solution for me):

https://helpdeskgeek.com/windows-10/find-specific-files-in-windows-explorer-with-these-search-tips/
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10-29-2021, 09:42 AM
#3
Kim2091 Offline
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Thank you for the suggestion. I've been using that method for a while now. I guess the real problem is the associated lag and time with deleting all of the files, just for them to be generated again as soon as dumping is re-enabled Sad
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10-30-2021, 04:08 AM
#4
Bighead Offline
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This is a useful tip that might help. Instead of deleting those textures, put them in a folder, then put that in the "Load/Textures/GameID" folder. Dolphin will load them as custom textures, which makes no difference since they are default resolution, but Dolphin also won't dump them since they are loaded as a custom texture.
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10-30-2021, 04:25 AM
#5
Kim2091 Offline
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I will give that a try, thanks Smile
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