When dumping textures for a game, specifically Metal Arms: Glitch in the System, it'd be ideal to have textures of certain resolution (or smaller) excluded from the Dump folder. Currently it dumps a ton of water droplets, seemingly from a shader. They're small, all around 32x32, and most of the textures we want aren't that small anyway. It'd be far easier to search through the textures without those effectively spamming the folder.
I've experienced this on a couple other games now too. If there's an existing solution for this already, my bad! It's just a helpful idea I had. Thanks
I've experienced this on a couple other games now too. If there's an existing solution for this already, my bad! It's just a helpful idea I had. Thanks