Well i like the graphic work of this game. I like it because it was the first game which i play in my childhood. There are lots of memories attach with this game. Any how good texture and also great graphics and color combination it has.
Super Mario Galaxy 1 [hires texture pack]
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04-22-2013, 06:27 PM
Can you upload textures for the US version? Better idea imo, than starting work on SMG2.
i7-3770k 4.5Ghz
16GB RAM 2xGTX 680 SLI 512GB M4 SSD 30" 1600p - 60" 1080p Swans M10 Xonar STX Adder Switch 04-23-2013, 04:52 AM
I don't have the US version, so I have no way of uploading it. Someone needs to work out what renaming needs to be done and then do it.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 04-23-2013, 07:50 PM
I have the HUD installed with 1282 version, latest.
For some reason it spikes for half a second very often. Very annoying, it freezes for just half a second.
i7-3770k 4.5Ghz
16GB RAM 2xGTX 680 SLI 512GB M4 SSD 30" 1600p - 60" 1080p Swans M10 Xonar STX Adder Switch
Please someone talented with photoshop to make the nature texture and other ones. I'd do it myself but i barely know how to use paint.
05-26-2013, 04:50 PM
Somebody continue the work on this project, and possibly finish SMG2.
Thanks.
i7-3770k 4.5Ghz
16GB RAM 2xGTX 680 SLI 512GB M4 SSD 30" 1600p - 60" 1080p Swans M10 Xonar STX Adder Switch 05-27-2013, 09:00 AM
I've still got 'Dump textures turned on, so if anyone needs some of the original images, I could help.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 08-18-2013, 08:46 AM
My link to the EU HUD pack hasn't expired. I recommend everyone else uses MEGA too, as nothing will be deleted until the FBI raid it in a few years.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT
Hey there! I've been very busy with irl stuff lately so i havent had any time to work on any of the projects. I still wanna finish them one day but im not sure when that will be, so until then. i decided to release all the materials i have. Which means i've repacked the SMG textures in 2 archives (links are in the OP):
1. The first one's 160MB and contains the HUD, some particles and some small world textures (im not satisfied with the way the flowers look like, they don't seem to fit the style but i decided to put them in here as well). 2. The second one is 700 MB and contains some bigger world textures. Since im not gonna update the project in the near future, if anyone is interested in providing some permanent links for the 2 files (or at least the smaller one), let me know and i'll place the links in the opening post, with the well deserved credit. Second, if someone wants to continue the projects, i can assist them with all the resources i have: textures, vectors, styles presets for Photoshop, etc Also, i'm going to release the [color=#009999]Super Paper Mario HUD retexture[/color] in a month or so since for the past 3 weeks i've worked continuously on finishing the SMG and SPM textures i started last year. I still wanna do few more [color=#009999]Super Paper Mario[/color] textures in the few free weeks i have left and then release them. The [color=#009999]Super Paper Mario[/color] pack will contain the most important HUD elements (including the font) and few major in game textures. [color=#009999]This is a preview of the HUD (and of the style used for the few in game textures i made).[/color] Screenshot 1 Yes, i've only remade Mario in Illustrator for the Title Screen (and im not sure i have the time to remake Bowser, Peach and Luigi) Screenshot 2 Screenshot 3 Screenshot 4 Screenshot 5 Screenshot 6 Screenshot 7 Screenshot 8 |
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