You might want to try the latest dev build too. I don't remember if there were still a few bugs in Melee on 5.0, but at least you'll have Asynchronous Ubershaders that will get rid of all stutters. Use the D3D11 backend.
The game should be presented in its original 4:3 aspect ratio, and if you're using the PAL version, make sure that the game launches in 60 Hz.
The game should be presented in its original 4:3 aspect ratio, and if you're using the PAL version, make sure that the game launches in 60 Hz.
OS : Windows 11 Pro
CPU : i7-7700K (4.8 GHz)
GPU : GTX 1080 Ti FTW3 HYBRID (2 GHz)
RAM : G.Skill Trident Z RGB 16 GB DDR4 3000 MHz C14
Dolphin : latest dev
CPU : i7-7700K (4.8 GHz)
GPU : GTX 1080 Ti FTW3 HYBRID (2 GHz)
RAM : G.Skill Trident Z RGB 16 GB DDR4 3000 MHz C14
Dolphin : latest dev