hi everyone.
i've been having some problems with soul calibur 2. the games freezes at the very beginning, when it says "produced by NAMCO". it just freezes and the FPS drops to 0, when its running at a constant 50.
Im using SVN 4771, and tried the previous ones too with the same result.
i tried this settings:
OPENGL-
Dual core on
Idle Skipping on
Optimize Quantizers on
DSP on thread on
Use panic Handlers on
HLE the IPL on
EFB copy to RAM and to TEXTURE
Safe texture cache on and off
Direct3D-
Dual core on
Idle Skipping on
Optimize Quantizers on
DSP on thread on
Use panic Handlers on
HLE the IPL on
Anti alias mode: None
Safe texture cache on and off
EFB scaled copy on
EFB copy to ram and to texture
any ideas to why it freezes?
thanks
i've been having some problems with soul calibur 2. the games freezes at the very beginning, when it says "produced by NAMCO". it just freezes and the FPS drops to 0, when its running at a constant 50.
Im using SVN 4771, and tried the previous ones too with the same result.
i tried this settings:
OPENGL-
Dual core on
Idle Skipping on
Optimize Quantizers on
DSP on thread on
Use panic Handlers on
HLE the IPL on
EFB copy to RAM and to TEXTURE
Safe texture cache on and off
Direct3D-
Dual core on
Idle Skipping on
Optimize Quantizers on
DSP on thread on
Use panic Handlers on
HLE the IPL on
Anti alias mode: None
Safe texture cache on and off
EFB scaled copy on
EFB copy to ram and to texture
any ideas to why it freezes?
thanks
AMD Phenom2 X4 2.6Ghz
Geforce 9600GTX 512MB
4GB Ram
Windows 7 Ultimate x64
Geforce 9600GTX 512MB
4GB Ram
Windows 7 Ultimate x64