Hi,
i've started to play with the dolphin emu on the last weekend and do some changes to the source and add the diff to this posting:
1. the configuration read and write from the sysconf file by using fixed offsets. But this will mess my sysconf with motion plus support. I've add a simple class for generic read and write.
2. add missing ';' in the shadertemplate generation
3. warnings on shadercompilation does not return a negative result.
4. setup wiiuse_set_timeout to a higher value because 10ms are to low on my system and cause skipping the most packets.
5. add some basics for motion plus emulation
psy
edit:
use CSysConfReader in BootManager.cpp
i've started to play with the dolphin emu on the last weekend and do some changes to the source and add the diff to this posting:
1. the configuration read and write from the sysconf file by using fixed offsets. But this will mess my sysconf with motion plus support. I've add a simple class for generic read and write.
2. add missing ';' in the shadertemplate generation
3. warnings on shadercompilation does not return a negative result.
4. setup wiiuse_set_timeout to a higher value because 10ms are to low on my system and cause skipping the most packets.
5. add some basics for motion plus emulation
psy
edit:
use CSysConfReader in BootManager.cpp