Lately I've been comparing the performance of some versions of Dolphin. I noticed that the emulation of the Gamecube was much more fluid in version 5.0 (stable) and running the games without any lag, but the emulation of the Wii was considerably slower. Now in the latest (development / daily) versions I can not emulate a Gamecube game satisfactorily, it always gives lag and stutters in most games, while Wii emulation is much better compared to the 5.0 stable version.
A good example is Metal Gear Solid - Twin Snakes. In the current versions the game runs perfectly, until the enemies are alerted and begin to attack, then the game begins to lag. This does not happen in previous versions, it's normal?
A good example is Metal Gear Solid - Twin Snakes. In the current versions the game runs perfectly, until the enemies are alerted and begin to attack, then the game begins to lag. This does not happen in previous versions, it's normal?
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