It works fine with SMG, but some other games still have crackles/screeching or robotic sounds since there is something wrong in the code somewhere.
You also need to be able to run LLE at full speed or close to full speed else those constant brief pauses get annoying. Also games that are missing music, sound effects, missing notes, improper sound effects actually have their proper audio with LLE.
Except for some games which have minor audio issues with LLE, LLE has more correct sound and music than HLE. A lot of the major issues with HLE are non-existent with LLE since it's accurately emulating the actual hardware. Once speed issues are worked out and LLE JIT is working properly, and these minor issues are fixed it should be a superior replacement for the HLE plugin. I posted a video here to give an idea how well LLE is working with Super Mario Galaxy at least.
http://www.youtube.com/watch?v=e3rl4cCAC2s
You also need to be able to run LLE at full speed or close to full speed else those constant brief pauses get annoying. Also games that are missing music, sound effects, missing notes, improper sound effects actually have their proper audio with LLE.
Except for some games which have minor audio issues with LLE, LLE has more correct sound and music than HLE. A lot of the major issues with HLE are non-existent with LLE since it's accurately emulating the actual hardware. Once speed issues are worked out and LLE JIT is working properly, and these minor issues are fixed it should be a superior replacement for the HLE plugin. I posted a video here to give an idea how well LLE is working with Super Mario Galaxy at least.
http://www.youtube.com/watch?v=e3rl4cCAC2s