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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Setting a custom internal resolution?
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Setting a custom internal resolution?
08-27-2017, 09:15 AM (This post was last modified: 08-28-2017, 02:09 AM by Doomsday.)
#1
Doomsday Offline
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I was wondering, since the change to enforce an integer scale (multiple of 640x428) for the internal resolution, is there a way to set a custom internal resolution anymore like before (auto (window size) for example) or via ini. EFBScale = 0 used to do the trick.

The problem is I was able to play most games at full speed since forever with custom textures, but since the change it always choose 3x if I play in fullscreen with the auto setting (I play on a 1600x900 monitor) and my FPS often fall under 60 fps. And if I choose 2x scale, it's way too blurry.  I was using the setting "auto (use window size)" or 1600x900 before and it was perfect for me (I personally never had any problem with it.) I understand the reasons for getting rid of non-integer scaling, but for people like me, with older machines, I think the hidden setting should still be available to be able to play games perfectly like before.

If there's no plan whatsoever to bring back this setting via ini, can someone point me to the last build where the option "auto (window size)" is available?

Thank you.
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08-27-2017, 05:06 PM
#2
JosJuice Offline
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You can still set integer resolution scales in the INI like before, but it's not possible to set non-integer resolution scales anymore in any way. The last version to support it was 5.0-5094: https://dolphin-emu.org/download/dev/d0304c9b38faa2184c720173d22a42cd389aa21f/

The buildbot didn't make a Windows build for 5.0-5094, so you might want to use 5.0-5084 instead: https://dolphin-emu.org/download/dev/15e46cb216f83fadac1fec0d87f461139bce227d/
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08-28-2017, 02:14 AM
#3
Doomsday Offline
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Thank you. Guess I'll be at 5.0-5084 'til I upgrade my good old and faithful 8800gt.

¯\_(ツ)_/¯
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08-29-2017, 09:15 PM
#4
JMC47 Offline
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1.5x/2.5x and Auto IR especially were causing a ton of crashes... they had to go.
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08-29-2017, 09:52 PM
#5
gamemasterplc Offline
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was auto window size resolution based off height or width of the window
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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08-29-2017, 11:40 PM
#6
mimimi Offline
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(08-29-2017, 09:52 PM)gamemasterplc Wrote: was auto window size resolution based off height or width of the window

Both.
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08-30-2017, 01:01 AM
#7
JosJuice Offline
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Yeah, it could use a horizontal scale that's different from the vertical scale...
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10-25-2019, 06:31 AM
#8
Emufan Offline
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Must I find dolphin.ini ?
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10-25-2019, 06:52 AM
#9
JosJuice Offline
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(10-25-2019, 06:31 AM)Emufan Wrote: Must I find dolphin.ini ?

That won't help.

Also, if you have questions about this, please create a new thread instead of bumping this old one.
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