I haven't been able to find anything remotely similiar to this so posting here in hopes of recieving some help.
Name of the game:
Metroid Prime, GM8E01
What causes the error:
Starting up an elevator located in Phendrana Drifts, specifically in "West Tower". The platform rises a little bit before freezing.
What happens:
The game freezes. I get no errors messages, nothing crashes, the game just freezes.
I have tries messing around with the settings, turning off everything that reduces compability and turning on everything that increases it, but to no avail.
This is the only time the game has crashed for me
Version of Dolphin used:
Tested on r7671, 3.0, 3.0-415, all 64-bit
All of them crashed at the elevator.
Computer specifications:
i7 2600k, 3.4Ghz
570GTX
2GB memory
Another thing, which I think must be unrelated to the freezing is these error messages that pop up in the log, from the moment I start the game, to the end.
"
14:23:879 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006820
14:23:879 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006824
14:23:879 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006814
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd00643c
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006814
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006824
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006820
14:26:240 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006820
14:26:240 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006824
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006814
"
Dolphin settings after last try:
GFXBackend = Direct3D9
[Hardware]
VSync = False
Adapter = 0
[Settings]
AspectRatio = 0
Crop = False
wideScreenHack = False
UseXFB = True
UseRealXFB = True
UseNativeMips = True
SafeTextureCacheColorSamples = 0
ShowFPS = False
ShowInputDisplay = False
OverlayStats = False
OverlayProjStats = False
DLOptimize = 0
Show = 0
DumpTextures = False
HiresTextures = False
DumpEFBTarget = False
DumpFrames = False
FreeLook = False
UseFFV1 = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
EnablePixelLighting = False
EnablePerPixelDepth = True
ShowEFBCopyRegions = False
MSAA = 0
EFBScale = 2
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DisableLighting = True
DisableTexturing = True
DstAlphaPass = True
DisableFog = False
EnableOpenCL = False
OMPDecoder = True
EnableShaderDebugging = False
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 0
PostProcessingShader =
Enable3dVision = False
[Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBCopyEnable = True
EFBCopyDisableHotKey = False
EFBToTextureEnable = False
EFBScaledCopy = True
EFBCopyCacheEnable = True
EFBEmulateFormatChanges = True
I am almost close to giving up on this, which would be a shame since I'm in the middle of streaming the game.
Please tell me if there is info that I haven't omitted that would help for figuring out a way to solve this.
Thanks
Name of the game:
Metroid Prime, GM8E01
What causes the error:
Starting up an elevator located in Phendrana Drifts, specifically in "West Tower". The platform rises a little bit before freezing.
What happens:
The game freezes. I get no errors messages, nothing crashes, the game just freezes.
I have tries messing around with the settings, turning off everything that reduces compability and turning on everything that increases it, but to no avail.
This is the only time the game has crashed for me
Version of Dolphin used:
Tested on r7671, 3.0, 3.0-415, all 64-bit
All of them crashed at the elevator.
Computer specifications:
i7 2600k, 3.4Ghz
570GTX
2GB memory
Another thing, which I think must be unrelated to the freezing is these error messages that pop up in the log, from the moment I start the game, to the end.
"
14:23:879 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006820
14:23:879 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006824
14:23:879 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006814
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd00643c
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006814
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006824
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006820
14:26:240 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006820
14:26:240 Src\HW\Memmap.cpp:126 E[*]: Illegal HW Read32 cd006824
14:26:240 Src\HW\Memmap.cpp:123 E[*]: Illegal HW Write32 cd006814
"
Dolphin settings after last try:
GFXBackend = Direct3D9
[Hardware]
VSync = False
Adapter = 0
[Settings]
AspectRatio = 0
Crop = False
wideScreenHack = False
UseXFB = True
UseRealXFB = True
UseNativeMips = True
SafeTextureCacheColorSamples = 0
ShowFPS = False
ShowInputDisplay = False
OverlayStats = False
OverlayProjStats = False
DLOptimize = 0
Show = 0
DumpTextures = False
HiresTextures = False
DumpEFBTarget = False
DumpFrames = False
FreeLook = False
UseFFV1 = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
EnablePixelLighting = False
EnablePerPixelDepth = True
ShowEFBCopyRegions = False
MSAA = 0
EFBScale = 2
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DisableLighting = True
DisableTexturing = True
DstAlphaPass = True
DisableFog = False
EnableOpenCL = False
OMPDecoder = True
EnableShaderDebugging = False
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 0
PostProcessingShader =
Enable3dVision = False
[Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBCopyEnable = True
EFBCopyDisableHotKey = False
EFBToTextureEnable = False
EFBScaledCopy = True
EFBCopyCacheEnable = True
EFBEmulateFormatChanges = True
I am almost close to giving up on this, which would be a shame since I'm in the middle of streaming the game.
Please tell me if there is info that I haven't omitted that would help for figuring out a way to solve this.
Thanks