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Resident Evil 3 High-Res UI Textures [NTSC-GLEE08] [WIP]
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Resident Evil 3 High-Res UI Textures [NTSC-GLEE08] [WIP]
11-10-2012, 04:14 AM (This post was last modified: 04-12-2013, 07:25 PM by SLAYER.)
#1
SLAYER Away
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Similar to the RE2 Textures, here is the RE3 3 High-Res UI Textures. It's very basic compared to the RE2 pack, but I thought I should release it anyway instead of having the files sitting in my computer doing nothing. and there's probably a few people out there replaying RE2/RE3 after the recent sound fix, so there you go, a WIP.

http://www.mediafire.com/?9ry2d51ny847beh

*I recommend using 4x IR and disabling "Force texture filtering" as it causes quite a few graphical glitches (game related, have nothing to do with custom textures).
*The game might crash after the ending credits (keep a save state so you wont have to sit through it again), please report any other crashes.
*Contains Fonts and menus, mostly. I found that the GC background renders are compressed, so I will be using backgrounds from the PC version when compression is very apparent, see last 2 screenshots.

Screenshots:
[Image: 1-1.jpg]
[Image: 2-1.jpg]

[Image: 3-1.jpg]
[Image: 4-1.jpg]

[Image: 5.jpg]
[Image: 6.jpg]

[Image: 9.jpg]
[Image: 10.jpg]

[Image: 12.jpg]
[Image: 11.jpg]
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11-10-2012, 04:49 AM
#2
Shonumi Offline
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Moved to the Game Discussion forum, updated the HD Texture thread as well. Looks great so far, good luck Smile
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11-12-2012, 03:06 AM
#3
hyperspeed Offline
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Thanks @Slayer looks awesome Smile
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
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01-28-2013, 04:35 PM (This post was last modified: 02-07-2013, 01:28 PM by FanBoy.)
#4
FanBoy Offline
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Hey SLAYER, I've been working on some textures hd for resident evil 2, 3, Code Veronica for the gamecube and resident evil 4 for the Wii, and it's been a while and had not seen their textures a few weeks ago and I really liked it and decided to post my textures too. then this is it's, take a look and say what do you think (:

Download -> Resident evil 3 HD

Screens!


[Image: GLEP08_1c5c39dd_5_zps43257b1f.png]
[Image: GLEP08_6e64286a_5_zps67781f4b.png]
[Image: GLEP08_a4cd440c_5_zps77a627b6.png]


This is my first Post ;D

Coment!
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01-28-2013, 09:05 PM
#5
.:Dante:. Offline
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FanBoy

Good work
Keep it up
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01-29-2013, 12:55 AM
#6
hyperspeed Offline
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Thanks @FanBoy Smile you done an amazing work.
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
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[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
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Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
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01-29-2013, 08:20 AM
#7
FanBoy Offline
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Thanks guys, any progress i make the textures i will post here ;D
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01-31-2013, 03:34 AM
#8
SLAYER Away
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There is a graphical glitch in the inventory and item box. Setting "Texture Cache Accuracy" to medium fixes most of this problem, and using the safe option eliminates it completely.

There are 2 drawbacks to this:
1. Current textures wont work, I would have to dump the new "medium" or "safe" files and use the new names.
2. medium is a bit slower (~3fps slower), safe is very slow (~15fps slower).

I wont continue with the fast settings as it is quite annoying having items disappear in the inventory. Do you guys think I should make a medium or accurate (Safe) texture pack?

@FanBoy: keep it up Smile
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01-31-2013, 03:58 AM
#9
hyperspeed Offline
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Safe.
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
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03-14-2013, 12:10 AM
#10
zezoman Offline
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The problem with the disappearing textures in inventory is present even when there are no custom textures available and the "Load custom textures" option is not selected too. This is a Dolphin issue.
[color=#1E90FF]Resident Evil freak[/color]
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