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Resident EVil 2 and 3 sound problems.
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Resident EVil 2 and 3 sound problems.
10-03-2012, 11:14 AM
#1
Anonymous Offline
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The audio keeps going in and out, what should my settings be for these games?
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10-03-2012, 11:27 AM
#2
ExtremeDude2 Offline
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There is nothing you can do afaik
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10-03-2012, 11:38 AM
#3
Anonymous Offline
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(10-03-2012, 11:27 AM)ExtremeDude2 Wrote: There is nothing you can do afaik
what?
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10-03-2012, 12:08 PM
#4
Axxer Offline
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Settings and revision?

But as ED2 said, it may not be fixable. Generally LLE with xaudio2 is the best way to deal with audio, but it still might not work.
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10-03-2012, 12:14 PM
#5
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(10-03-2012, 12:08 PM)Axxer Wrote: Generally LLE with xaudio2 is the best way to deal with audio, but it still might not work.

And I believe it doesn't.
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10-03-2012, 12:19 PM
#6
Axxer Offline
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Well then, that sucks dude. Looks like it won't work no matter what you do right now.
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10-03-2012, 12:50 PM (This post was last modified: 10-03-2012, 12:52 PM by Shonumi.)
#7
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As I recall, some of the RE games are notorious for still having audio problems even under LLE, which makes them very special cases in that sense. It's not a problem with all of the RE games, but a handful just can't be fixed atm (LordVador probably knows which ones exactly).
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10-03-2012, 09:26 PM
#8
LordVador Offline
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(10-03-2012, 12:50 PM)Shonumi Wrote: some of the RE games are notorious for still having audio problems even under LLE, which makes them very special cases in that sense

That's right for RE2 and RE3. They have sound issues even with LLE

(10-03-2012, 12:08 PM)Axxer Wrote: Generally LLE with xaudio2 is the best way to deal with audio

XAudio2 is interesting with HLE. With LLE there is no real difference between DSound/XAudio
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02-04-2013, 07:17 PM
#9
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Still no fix?
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02-04-2013, 07:35 PM
#10
DefenderX Offline
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This thread is a bit old, huh? Anyway, the RE sound problems shoul be no fixed (minor audoi glitches are still psoobile though)
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