Hi all
Recently I tried both of my favorite RE games on Dolphin (RE 1 Remake and RE 0).
I found that RE 0 works almost perfectly, but had a strange problem with RE1. I did try searching the forum and found several useful threads helping me setup the emulator. I think I found an optimal setup for this game.
However one thing bugs me -the game seems to be capped at 25 FPS, making it a bit lag to play. At first I thought it's normal, but after seeing several screen shots here showing 29/30 FPS, I started to wonder.
I tried so many versions of Dolphin, including the newest one (32xx), and my set up is:
C2D 3G
2 GB of ram
9800GT
I use the recommended setting for this game as follows:
- Enable Dual Core
- Disable Idle Skipping
- Enable everything in Advanced Settings except Optimize Quantizers
- Enable every items in DSP (except RE0 fix)
- Enable EFB to GL Texture.
My game is PAL version though. I don't know if this is the cause, since PAL is displayed at 50 FPS, dividing that by 2, I have my FPS capped at 25.
I also tried enabling Idle Skipping and disabling Throttle, and I got significantly higher framerate (varying between 25-60) and the game was no longer lag. However as the framerate is not stable, this option is not preferable.
I wonder if I could force the emu to cap framerate at 30 instead of 25.
Thanks for your help.
Recently I tried both of my favorite RE games on Dolphin (RE 1 Remake and RE 0).
I found that RE 0 works almost perfectly, but had a strange problem with RE1. I did try searching the forum and found several useful threads helping me setup the emulator. I think I found an optimal setup for this game.
However one thing bugs me -the game seems to be capped at 25 FPS, making it a bit lag to play. At first I thought it's normal, but after seeing several screen shots here showing 29/30 FPS, I started to wonder.
I tried so many versions of Dolphin, including the newest one (32xx), and my set up is:
C2D 3G
2 GB of ram
9800GT
I use the recommended setting for this game as follows:
- Enable Dual Core
- Disable Idle Skipping
- Enable everything in Advanced Settings except Optimize Quantizers
- Enable every items in DSP (except RE0 fix)
- Enable EFB to GL Texture.
My game is PAL version though. I don't know if this is the cause, since PAL is displayed at 50 FPS, dividing that by 2, I have my FPS capped at 25.
I also tried enabling Idle Skipping and disabling Throttle, and I got significantly higher framerate (varying between 25-60) and the game was no longer lag. However as the framerate is not stable, this option is not preferable.
I wonder if I could force the emu to cap framerate at 30 instead of 25.
Thanks for your help.