Happy Birthdays as necessary.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 48GB
GPU: Radeon 7800 XT
CPU: AMD Ryzen 5900X
RAM: 48GB
GPU: Radeon 7800 XT
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03-09-2014, 11:49 PM
Happy Birthdays as necessary.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 03-09-2014, 11:51 PM
(This post was last modified: 03-10-2014, 12:07 AM by DJBarry004.)
Testing 4.0-1100...
EDIT: Simply AMAZING, tested LM under D3D. Now I´m getting 44 FPS instead of 32 that I used to get on other builds. EDIT 2: Am I dreaming or Mario Kart DD HLE audio is fixed? It hasn´t stopped by a while after some BGM repetitions... Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
03-10-2014, 01:27 AM
Not that I want to argue about that, but I swear that I heard the BGM of that game until I closed it. With no stops, on HLE. (It was on Time Trial mode, so it´s probably not the same)...
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
03-10-2014, 04:25 AM
(03-09-2014, 10:47 PM)Xtreme2damax Wrote: @delroth, when I tested yesterday the OGL backend was crashing when booting games. :/ Scratch that.. the OGL backend is only crashing with Resident Evil 4 GCN/Wii versions. Which is quite ironic since I bought and am currently playing through the new "Ultimate HD" port on pc. :/ 03-11-2014, 08:37 AM
(This post was last modified: 03-11-2014, 08:40 AM by Xtreme2damax.)
(03-10-2014, 04:25 AM)Xtreme2damax Wrote:(03-09-2014, 10:47 PM)Xtreme2damax Wrote: @delroth, when I tested yesterday the OGL backend was crashing when booting games. :/ So it only occurs with Resident Evil 4, both the Gamecube and Wii version oddly. Sometimes when booting games with either graphics backends the graphics become corrupted upon booting the game, only noticed that with Resident Evil Zero. Plus it seems like performance in some games took a nosedive when transferring over to Github and with recent improvements. Here is what my event viewer is showing for the OpenGL crashes with Resident Evil 4: Quote:Faulting application name: Dolphin.exe, version: 0.0.0.0, time stamp: 0x531ca0b4 But I have all redistributables installed such as the latest redists from 2005 to 2013 x86 and x64 builds. Plus the fact other games work fine with OpenGL and Resident Evil 4 works with the DirectX backend. 03-11-2014, 11:37 AM
Xtreme2damax: Find the revision that started the crashes so we can see if we can reproduce it.
Intel Xeon w7-3465X OC | Asus Pro WS W790-E Sage SE | NVIDIA GeForce RTX 4090 FE | 8x16GiB G-Skill Zeta R5 DDR5-6000 | Windows 11 23H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 13
03-11-2014, 11:38 AM
Anyone interested in playing some other games online with me? I want to test out Super Street Fighter, Mortal Kombat, Left 4 Dead games, Counter-Strike or anything else? Looking to see how well other games will perform with my 3G and if the lag issues are specific to TF2 or if I'll lag just as bad in other games.
03-11-2014, 12:24 PM
(This post was last modified: 03-11-2014, 12:25 PM by ExtremeDude2.)
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