(10-11-2012, 06:41 AM)NaturalViolence Wrote: I'm surprised that nobody has mentioned yet that many applications that use more than 2 cores like video encoders are designed to spawn X number of threads based on X number of logical cores. Therefore they can automatically scale to higher core counts in the future without any changes to the code. Because of this the transition from dual core to quad core cpus on desktops was painless for many applications. This alone disproves the idea that developers won't develop quad core applications unless quad core cpus exist.
Very true (though not all quad core apps are like that).
EDIT: on a side note, have any of you guys played Poleriders? It's the most hilarious online flash game ever.
http://www.foddy.net/PoleRiders.html
The physics are so bad it's hilarious. It's a two player game only though.
Some of the innuendos that we discovered with the game are a little bit obnoxious (and hilarious), but it doesn't detract from the craziness of the game.
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5