You should report the issues to the developers, something might have changed since v2.0 that created these issues in the latest revisions. I've noticed quite a few issues popping up with games that used to run fine.
r7714 - Windows [x86/x64] Frequently updated Dolphin SVN builds by Xtreme2damax
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08-12-2010, 02:11 PM
Hmm just a question, is it normal for the 6075 build to crash when you try to exit it via normal means, like pressing ESC or clicking the "STOP" button? I've noticed that most recent builds have been doing this on my machine.
I hope it's not another problem that's just for us Windows XP users lol 08-12-2010, 02:21 PM
I already reported this to the developers, seems it is affecting Nvidia users for now, no ATI users have reported this issue yet as far as I know. If you have an ATI card, you would be the first I know of to report that this issue also exists for those using ATI.
08-12-2010, 02:52 PM
Hi! Yes, I am using an ATI card, here's my system:
Intel Core 2 Duo 2.66GHz (oced to 2.9GHz) 2 Gigs RAM ATI Radeon 2600 XT 256MB Windows XP SP3 Visual C++ 2010 Redistributable Directx9 June/August 2010 version (or whichever is latest, I always update) 08-12-2010, 02:57 PM
Thanks for letting me know, I'll conduct some testing on my end before opening an issue on the tracker tomorrow. I already notified the developers of the issue on IRC, so hopefully they'll do something about it.
08-13-2010, 01:30 AM
i am using ATI card too and there is the problem of my PC whten playing resident evil remake: i post from the other topic (sorry because i don't know where to post)
Quote: when i change windows mode to full-mode: and another thing odd is my game setting is DX9: enable 16x anisotropy filtering enable high text 9xSAA EFB scale 3x my PC run at 25 FPS. then i turn these thing off it still the same 8-} i mean not higher FPS. so can my PC go up to 30FPS with other setting? p/s here is my system: Intel i5 760 2 Gb RAM ATI Radeon HD5600 windows 7 32 bit thank you 08-13-2010, 01:41 AM
Lower SSAA EFB Scale, I'd recommend 4x SSAA and 2x EFB Scale as these are very demanding on any hardware, although you might not have much of an issue with your hardware.
Don't expand or minimize the Window while playing, this creates a bug where the character will disappear. I'm not exactly sure what your problem is though and I'm still a bit sleepy. 08-13-2010, 07:42 PM
(08-13-2010, 01:41 AM)Xtreme2damax Wrote: Lower SSAA EFB Scale, I'd recommend 4x SSAA and 2x EFB Scale as these are very demanding on any hardware, although you might not have much of an issue with your hardware. i even turn off the SSAA and EFB but the result is still the same lol. what was wrong with my computer? can you fix that bug for me? please, save my life 08-15-2010, 02:44 AM
I got a problem in Super Smash Bros. Brawl
I configured my Gamecube controller and fighting seems awesome, but after some time, a notice appears that wiimote is disconnected and whether you want to reconnect it or not. After this notice is cancelled, Dolphin hangs up and I virtually lose my winning battle..... 08-17-2010, 04:14 AM
You could try to turn the WiiMote to Emulated Wiimote. You don't have to configure the buttons. Should work then.
This happens in older revisions, too. Otherwise just press Yes |
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