Currently, updating your Dolphin build and graphics driver (not sure if the latter is correct) requires a new shader cache to be generated from scratch. Will the upcoming "uber shaders" still need to be generated anew with each new driver and Dolphin build?
Question about the upcoming "uber shader"
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04-15-2016, 11:57 AM
It won't matter; it'll probably take a couple minutes max. The ubershaders shouldn't need to be changed/updated unless the build changes something in the shader generation.
04-15-2016, 12:38 PM
Great to hear the shader generation will typically not change with build updates. Thanks
04-17-2016, 03:33 PM
Is there a place where I can read up on these so called "uber shaders"? I am very interested in learning about them. Shader generation stutter is by far the most hampering part of the Dolphin emulation experience for myself and many others.
CPU: AMD 7950x3D GPU: RTX 4090 Founder's Edition Mobo: ASUS B650E-F STRIX RAM: G-Skill 64GB DDR5 6000Mhz PSU: EVGA Supernova 850w Titanium Case: Coolermaster HAF X O/S: Windows 11 22H2 Pro x64
04-17-2016, 05:17 PM
You can see the WIP Pull Request there: https://github.com/dolphin-emu/dolphin/pull/3163
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