Since my computer seems to have frequent issues with Dolphin but occasional I identify real bugs, I would appreciate it if somebody can give this a quick test.
On Punch-Out!!!, when I use either a high resolution (3x) or MSAA 4x, the game seems to work fine until a fight begins. As soon as the pre-fight scene appears, when the camera pans around the arena, the game starts stuttering massively and becomes unplayable. This is not like a shader compilation stuttering but a constant slideshow with garbled sound. I'm using DirectX 11.
Is somebody can confirm this, I will issue a bug report but I don't want to send the devs on a wild goose chase if it's just me.
On Punch-Out!!!, when I use either a high resolution (3x) or MSAA 4x, the game seems to work fine until a fight begins. As soon as the pre-fight scene appears, when the camera pans around the arena, the game starts stuttering massively and becomes unplayable. This is not like a shader compilation stuttering but a constant slideshow with garbled sound. I'm using DirectX 11.
Is somebody can confirm this, I will issue a bug report but I don't want to send the devs on a wild goose chase if it's just me.
Windows 11 | i7-9700K | NVidia RTX 4060 Ti 8GB | 32GB DDR4-3000