This is a fairly peculiar issue, that persists no matter the rendering API used, nor the ubershader setting selected.
During play, the game will frequently halt for an instant. It's not a dropped frame or a slowdown, but a proper halt where the game freezes for less than half a second.
Screenshot of my settings: https://i.imgur.com/x1bgKxo.png
During play, the game will frequently halt for an instant. It's not a dropped frame or a slowdown, but a proper halt where the game freezes for less than half a second.
Screenshot of my settings: https://i.imgur.com/x1bgKxo.png