Thanks for helping to satisfy my Mario fetish.
Perpetual "Thank You!" thread
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12-10-2009, 11:06 AM
The rate of development on this project surpasses all others. Great job, guys,
12-11-2009, 09:00 AM
I've been waiting Pikmin sound forever. Thanks so much! Now I'm going to finally start using your emulator! Fantastic.
12-11-2009, 08:43 PM
Last time I tried out this emulator, Super Mario Sunshine ran like crap and was unplayable (many moons ago). I just checked up on the project a few days ago and was blown away. Wii support too? WOW!!
I have now ordered an LG drive, BT dongle and a wireless sensor bar. Looking forward to dumping my games and enjoying the high res. experience. Thank you very much! 12-11-2009, 11:17 PM
SSBM is playable on a Pentium 4 3.0Ghz, Nvidia 9500GT 2GB RAM.
About 5 months ago my char couldnt even move, and fuckyeah, it works good enough now. Sometimes lag with 4 players ofc. A second option to play wii/gamecube games if someone else is playing on my wii. Anyway, thanks a lot =D 12-18-2009, 10:17 AM
Many thanks to all the Dolphin developers. I'm amazed at how much progress you guys have been making. That you should have GameCube emulation working so well (much better than other emulators from the same generation PS2 and Xbox) is really impressive. But that you also have Wii emulation working this well so soon is just astonishing.
Thanks also to all the helpful people on this forum who answer questions and test games and generally share their knowledge. Dolphin would be a lot less useful without your support.
My Rig: AMD Athlon 64 X2 Dual Core 5600+, 2GB Ram, GeForce 8800GT, Windows XP SP3
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