That bug you showed in the screenshot kinda reminds me of the old Pause Screen Delay Fix implementation that was in Patcher64+, which caused a similar bug on Project64, Mupen64Plus and Dolphin.
It is probably possible to port the Pause Screen Delay Fix from Rev 0 to Rev 2, but discussing how to port this is probably going to be too lengthy and unpractical here at the forums, so you discuss this on the Mod64+ Discord server instead.
It is probably possible to port the Pause Screen Delay Fix from Rev 0 to Rev 2, but discussing how to port this is probably going to be too lengthy and unpractical here at the forums, so you discuss this on the Mod64+ Discord server instead.