Hi guys, i've made a patch. This thing does not fix anithing (removes only one warning when building the project), but makes this code more cleaner and easier to understand . Haven't tried it yet, so don't know if it works proper. greets
Code:
void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)