I ported various shaders. Not all of them work great with dolphin, and some could use some more work, but I included them so other people can mess around. If you want to test the difference between the shader being on and off, then use the Shader checkbox in the shader config, rather than selecting "(off)".
5xBR - Supposed to be a good resizer. I think we need more post processing features from Dolphin though.
AA 2d/3d - Meant for games with 2d elements.
AA 4.0 - Works great, as additional color correction options.
Bump Mapping - Works great, but bad AntiAliasing problems, check the DolphinFX modded with bumpmapping.
Bump Mapping with AA - It looks good, but lags my system because it's trying to do both together.
Shade boost - Basic brightness/contrast/gamma
Sharpen Complex 2 - Sharpens. May not be much different than DolphinFX.
Smart Shader - I think it's good for sprites, but I couldn't get it to do much on the games I have. Could probably use more work.
Cartoon Shaders - My favorite type, so I included multiple. Some still being worked on. Check DolphinFX's cell shading for a similar effect (better edge blackening, but works with colors differently).
Requested Dolphin features (wish I knew how to do these things). Not entirely sure where Dolphin is at with some of them.
1. Access to Z-Buffer/Depth Buffer (for Ambient Occlusion and Depth of Field effects among other things)
2. A way to store model view projection information between frames (camera based motion blur). And beyond that, store information for temporal AA ?
3. A way to load/sample from an external image (some great shading effects use this like Storybook shaders).
4. Vertex information I'm not entirely sure on.
5. A few more uniforms for eg: depth, lighting, and samplers.
6. Support for higher GLSL versions.
7. Support for multi-pass shaders/multi-pass rendering(multiple separate shaders used at the same time).
8. Option/Ability to apply post-processing shaders directly to textures and not just the whole image/fullscreen(I don't know if Dolphin has this feature currently) .
/Edit Added Storybook shader for Dolphin and Storybook shader for Reshade (includes noisy background)
/Edit2 Updated Dolphin Storybook Shader. Fixed bug. Added all 4 of the Storybook shaders into a pack (some are very similar).
5xBR - Supposed to be a good resizer. I think we need more post processing features from Dolphin though.
AA 2d/3d - Meant for games with 2d elements.
AA 4.0 - Works great, as additional color correction options.
Bump Mapping - Works great, but bad AntiAliasing problems, check the DolphinFX modded with bumpmapping.
Bump Mapping with AA - It looks good, but lags my system because it's trying to do both together.
Shade boost - Basic brightness/contrast/gamma
Sharpen Complex 2 - Sharpens. May not be much different than DolphinFX.
Smart Shader - I think it's good for sprites, but I couldn't get it to do much on the games I have. Could probably use more work.
Cartoon Shaders - My favorite type, so I included multiple. Some still being worked on. Check DolphinFX's cell shading for a similar effect (better edge blackening, but works with colors differently).
Requested Dolphin features (wish I knew how to do these things). Not entirely sure where Dolphin is at with some of them.
1. Access to Z-Buffer/Depth Buffer (for Ambient Occlusion and Depth of Field effects among other things)
2. A way to store model view projection information between frames (camera based motion blur). And beyond that, store information for temporal AA ?
3. A way to load/sample from an external image (some great shading effects use this like Storybook shaders).
4. Vertex information I'm not entirely sure on.
5. A few more uniforms for eg: depth, lighting, and samplers.
6. Support for higher GLSL versions.
7. Support for multi-pass shaders/multi-pass rendering(multiple separate shaders used at the same time).
8. Option/Ability to apply post-processing shaders directly to textures and not just the whole image/fullscreen(I don't know if Dolphin has this feature currently) .
/Edit Added Storybook shader for Dolphin and Storybook shader for Reshade (includes noisy background)
/Edit2 Updated Dolphin Storybook Shader. Fixed bug. Added all 4 of the Storybook shaders into a pack (some are very similar).