• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 364 365 366 367 368 ... 1133 Next »

Own nand with wiimmfi?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Own nand with wiimmfi?
01-02-2016, 04:27 AM
#1
got4n Offline
Junior Member
**
Posts: 12
Threads: 3
Joined: Dec 2013
Hello, I like to play Brawl online with a friend on Wiimmfi server, but I'd like to play it on Dolphin again as online, so I have read about dumping own nand to avoid getting banned, I have two questions:
1- Is there a chance of getting his nand banned?
2- What happens if Dolphin freezes for a split second? (for some reasons Brawl makes dolphin freezing often altho it's at 60fps)

My config:
Windows 10
i7-3770 3,4 Ghz
5GB of RAM
MSI R9 380 2G

Thanks!
Find
Reply
01-02-2016, 04:57 AM
#2
leolam Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,489
Threads: 5
Joined: Sep 2015
I used to use Dolphin with Wiimmfi for Mario Kart Wii in March 2015. It appears that at some point they banned anyone who used Dolphin, but now their policy is that Dolphin is allowed, as long as there's no slowdown which would give you an unfair advantage in the game.

As far as I know, Dolphin's default NAND is banned so you can't use Wiimmfi with it. However, the risk of using your own NAND from your Wii is that if you get banned (for whatever reason), you cannot use Wiimmfi on your real Wii either…

I'm not sure how it works in Brawl, but in MKW, stuttering and slowdowns would cause your time counter to be behind the other players. Although it shouldn't matter a lot if you're only playing with your friend…
Website Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode