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Missing geometry/textures in some games on OSX with Vulkan
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Missing geometry/textures in some games on OSX with Vulkan
08-16-2019, 01:04 PM
#1
marcusbud Offline
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Hello.

I'm running Dolphin on OSX Mojave, and using Vulkan as a backend (since OpenGL is pretty much useless now for Mac), and I'm noticing some missing/flickering textures in games such as Mario Sunshine and Xenoblade Chronicles. Performance wise, everything seems to run at full speed, but the missing graphics is a little annoying, may anyone offer some advice? I've tried screwing around with numerous graphic options, but to no avail.

Thank you!
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08-16-2019, 09:46 PM (This post was last modified: 08-17-2019, 07:47 AM by ExtremeDude2.)
#2
ExtremeDude2 Offline
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You may or may not want to hear this, but my advice is dual boot windows, as you hinted the backends don't work so well on Mac (Vulkan may be better than OpenGL, but still has its problems on Mac).
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08-17-2019, 12:18 AM
#3
JMC47 Offline
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At this point, if Apple keeps going in this direction, it's possible that we will no longer be able to provide any official support toward our macOS users. Sorry.
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08-18-2019, 09:02 AM
#4
AnyOldName3 Offline
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Out of curiosity, have Apple failed to implement their own Metal drivers correctly, or is this kind of thing usually a MoltenVK issue?
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