I just started playing the game today for the first time and I have used the dolphin emu before, but I've never encountered this bug before. The full description of the bug is:
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Warning
An Error Occurred.
Jump target too far away(135), needs force5Bytes = true
Condition: distance >= -0x80 && distance < 0x80
File: d:\Source\Core\Common\x64Emitter.cpp
Line:595
Function: SetJumpTarget
Ignore and continue?
Yes Ignore for this session No
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I've always pressed No, because I'm not sure if it would effect gameplay at all, and every time I've pressed no, the game and emulator both crash. I did a little bit of research and on some old posts it says that game save data would not save if I hit Yes or Ignore. Those old posts did also link to a github but I'm very unknowledgeable about all this and those links seemed to be years old so I'm not sure if the solutions then would still work.
Any help would be appreciated, thanks.
--------------------------------------------------------
Warning
An Error Occurred.
Jump target too far away(135), needs force5Bytes = true
Condition: distance >= -0x80 && distance < 0x80
File: d:\Source\Core\Common\x64Emitter.cpp
Line:595
Function: SetJumpTarget
Ignore and continue?
Yes Ignore for this session No
--------------------------------------------------------
I've always pressed No, because I'm not sure if it would effect gameplay at all, and every time I've pressed no, the game and emulator both crash. I did a little bit of research and on some old posts it says that game save data would not save if I hit Yes or Ignore. Those old posts did also link to a github but I'm very unknowledgeable about all this and those links seemed to be years old so I'm not sure if the solutions then would still work.
Any help would be appreciated, thanks.