(09-14-2015, 09:49 PM)degasus Wrote:(09-14-2015, 07:02 AM)ISuperMarioI Wrote: Is there any way to turn on bounding box so that I can bypass the gate?
Of course, just search for "bbox" within our configuration files. IIRC it was within the OGL one.
I didn't find "BBoxEnable" in "gfx_opengl" since it isn't written in the .ini file. Fortunately, when I wrote "BBoxEnable = True" inside the .ini file, I managed to fix the issues that Paper Mario: The Thousand Year Door was having; however, it comes with a cost of greatly slowing the game down when the boat flips to the other direction (https://www.youtube.com/watch?v=wEU1wwvmQTs). With it running at around 8 FPS while the boat is turning, it brings even the Nvidia Shield Android TV to its knees. Is there any way to speed up this scene so that it wouldn't run so slow? Also, could you add "BBoxEnable" to "gfx_opengl" so that you can change it to true or false?