This post is specifically referencing steam deck, but can apply to other handhelds.
When using a devices gyro sensors directly in dolphin, mouse input gyro fails if the device isn't perfectly flat.
I experimented with accelerometer offsets (adding +3 and -3 to the values) to offset the Accel Up and Down to make holding the system at 90 degrees considered flat enough for IR inputs, but couldn't find values that did anything but bork IR input at a flat angle, and still have none at 90 degrees.
Some way to recenter accelerometer would be lovely, but I would love to know the best way with the current settings to resolve this.
I just want to play endless ocean in bed please help
When using a devices gyro sensors directly in dolphin, mouse input gyro fails if the device isn't perfectly flat.
I experimented with accelerometer offsets (adding +3 and -3 to the values) to offset the Accel Up and Down to make holding the system at 90 degrees considered flat enough for IR inputs, but couldn't find values that did anything but bork IR input at a flat angle, and still have none at 90 degrees.
Some way to recenter accelerometer would be lovely, but I would love to know the best way with the current settings to resolve this.
I just want to play endless ocean in bed please help