Since upgrading to MacOS Sierra, I have not been able to play Melee or Project M at 60fps. When running locally with Activity Monitor I found that PM uses up 100% of my CPU while Melee takes up about 80%. Netplay exacerbates the issue which I've gotten as high as 150%. The emulation runs pretty steady around 50-55fps.
I'm running on a 2.3 GHz i7 processor and have been playing Netplay for over 2 years without fps issues and the issue began immediately after upgrading. Any solution?
I'm running on a 2.3 GHz i7 processor and have been playing Netplay for over 2 years without fps issues and the issue began immediately after upgrading. Any solution?